I don’t think that I could do a list of the seven best games of the seventh console generation without including one game from this year. While a lot of our attention this year has been on the Xbox One and PlayStation 4, 2013 has been a spectacular year for games. Any one of a few games are more than worthy of inclusion on this list.
From the class of 2013, the best swansong for the now last generation of consoles has to be Grand Theft Auto V.
As the current console generation went on, games increasingly tried to be like interactive movies. The goal seemed to be to recreate the Hollywood experience but with you playing the starring role using a controller. While one could argue that Heavy Rain may have gotten the closest, no game captured the fun of the summer blockbuster while releasing a solid game quite like Naughty Dog.
Since today marks both the launch of the PlayStation 4 and our 7 For 7 series, I thought that it was only appropriate to kick off with the epic PlayStation 3 exclusive Uncharted 2: Among Thieves.
At this point, there is nothing I can say at add to the conversation about Star Trek: The Video Game. The consensus puts this games in with Aliens: Colonial Marines and The Walking Dead: Survival Instinct in a three-way race for the worst game of 2013. It’s a shame because I had high hopes for it considering that it was a Star Trek game developed by a pretty good Canadian developer.
Since nothing I can write will be a revelation when it comes to this game, I thought I’d take an in-depth look at everything good and bad in Star Trek and make it the most detailed review you can find of this game.
Not surprisingly, Bungie’s unveiling of their in-development Destiny to an assembled group of gaming press was massive news. After all, Bungie developed the Halo franchise, produced five well-received games in the series and have moved on to a much-anticipated new IP that will be published by Activision.
If you checked any of the major gaming blogs or news sites, Destiny’s unveiling wasn’t a one post piece of news. Writers dedicated multiple posts to news about the game but all those posts had one thing in common. Bungie didn’t unveil anything of substance about Destiny. Continue reading
Since it’s the start of 2013 and I’m done with my own 2012 lists, I thought it would be fun to look ahead to 2013. While I know that I’ve started a geek culture blog, I thought that this would make a fun extension to my favourite games of 2012 list. As good as 2012 was for gamers, I’m liking how 2013 is stacking up already. There are some good-looking games already confirmed for 2013 release that will be Day One purchases.
So, in no particular order, here are my ten most anticipated games of 2013. Continue reading
Since we’re doing lists of our favourite things of 2012, I thought I would cover video games. This was an odd year in gaming. New triple-A IPs were few and far between. Sequels were the name of the game this year as developers and publishers bided their time until the launch of the next generation of XBox and Playstation. However, thanks to Kickstarter, indie game bundles and digital distribution on multiple platforms, I think 2012 started to usher in more emphasis on high-quality independently developed games.
So in no particular order, here are my favourite games of 2012. Continue reading
Seemingly out of nowhere, BioWare officially announced the upcoming release of the Mass Effect 3 Extended Cut DLC which will be available for download on June 26th (this coming Tuesday). This is the much-anticipated updated ending to ME3 announced in April after fans complained about the lack of closure and plot holes contained in the ending of Mass Effect 3 that shipped with on the game disc.
After the jump, we have all of the official details from BioWare and our analysis. Continue reading
Last Friday, I posted my spoiler-free review of Mass Effect 3. By going spoiler-free, I didn’t discuss many of the more controversial moments of ME3 as that would involve spoiling most of the game to give any sort of context. While many gamer complaints about the game are written-off by larger gaming media outlets as “gamer entitlement” or gamers looking for a “happy ending,” many gamers have valid complaints about what was promised by BioWare and what they actually shipped in March.
After the jump, I take a look at some of the controversial moments in ME3 ahead of today’s EA press conference at E3. Continue reading
A couple of months behind the rest of the world, I finally managed to finish playing Mass Effect 3. Being late to the party meant that I got to hear all the controversy over the ending and first day DLC. BioWare had a near impossible effort to make everyone happy with the concluding part to such a great trilogy. Were they able to pull it off or were the public right that EA is the worst company in America? Continue reading
My hard drive failure forced reprogression through the Mass Effect trilogy brings me to Mass Effect 2. After the launch of Mass Effect, BioWare was bought by EA, who were recently named the worst company in America. The apparent influence of BioWare’s new corporate parent is readily apparent in changes made between Mass Effect and Mass Effect 2 (though we may never get the true story as to how much EA influenced the design of the game and how much of the changes were BioWare’s own choice). While Mass Effect could be described as an Action RPG, Mass Effect 2 edged toward Shooter RPG as many of the RPG elements from the first game underwent a complete overhaul.
Today, I review the second part of the Mass Effect trilogy with three year’s worth of hindsight and the accompanying DLCs. Continue reading