Naughty Dog has a reputation for making a trilogy of games (and sometimes a racing game) for a franchise on a console generation and moving onto a new IP. They did it with Crash Bandicoot on the PS1 and Jak & Daxter on the PS2. Their PlayStation 3 trilogy was the blockbuster Uncharted franchise (along with the amazing The Last of Us). However, in their first effort on the PlayStation 4, Naughty Dog went back to Uncharted for one more adventure with Nathan Drake in Uncharted 4: A Thief’s End.
It’s not unusual to see big game franchises get mobile spin-offs as part of their lineup. Square Enix has mobile games for Final Fantasy, Tomb Raider and Hitman. Nintendo is working on a move into that sector. EA has a whole host of mobile titles too. Now, Sony is dipping its toes into the mobile sector with a puzzle game based Uncharted that’s more of a booster pack for Uncharted 4’s multiplayer than a new entry in the franchise.
The pre-E3 press conferences will wrap up with Sony’s annual event. They tend to go very big with their E3 presentations and this year looks like it will be no exception. While the PS4K/Neo won’t be at E3, their E3 presser will have a lot of big games announced and updated from both first and third-party developers. Given last year’s big announcement, this year has a lot to live up to and just might pull it off.
As the current console generation went on, games increasingly tried to be like interactive movies. The goal seemed to be to recreate the Hollywood experience but with you playing the starring role using a controller. While one could argue that Heavy Rain may have gotten the closest, no game captured the fun of the summer blockbuster while releasing a solid game quite like Naughty Dog.
Since today marks both the launch of the PlayStation 4 and our 7 For 7 series, I thought that it was only appropriate to kick off with the epic PlayStation 3 exclusive Uncharted 2: Among Thieves.
I must admit that I was quite surprised to find out that Uncharted 3’s multiplayer component went free-to-play earlier this week. I couldn’t quite make heads or tails as to why Naughty Dog and Sony Computer Entertainment would release a part of a game for free or who would want to play such a thing.
But when you think about it, giving away a part of the game that isn’t the core component that’s the reason why people by the game on release day actually makes perfect sense. That’s because Naughty Dog’s play isn’t your standard free-to-play model of funding the game using solely the minority of gamers who provide microtransaction revenue.