After establishing themselves as some of the best storytellers in gaming with Season One of The Walking Dead, Telltale Games certainly didn’t set the world on fire with either Season One’s 400 Days DLC or Season Two premiere All That Remains. While the pieces that made TWD great were there, the heart that made TWD special was missing.
Fortunately, despite having four games on the go right now, Telltale hasn’t bitten off more than it can chew. Episode Two of Season Two is a return to form for The Walking Dead series.
The surprise hit of 2012 was The Walking Dead. Given how often that licensed games disappoint and Telltale’s shaky track record before the release of the first episode of their The Walking Dead series, no one was expecting Telltale’s new game set in the universe of The Walking Dead comic books to be as great as it was. The first five episodes of The Walking Dead picked up dozens of Game of the Year awards along with seemingly hundreds of other awards in 2012.
So The Walking Dead: Season Two had a lot to live up to. Could the first episode of Season Two of The Walking Dead live up to the original or would it be underwhelming like the 400 Days DLC?
Last year’s The Walking Dead by Telltale Games was a real surprise. Not only was it a licensed game that turned out to be spectacular when the TV show based on the comics was struggling but it came from a developer who hadn’t put out a really good game in the previous couple of years. The Walking Dead was the surprise hit of 2012 and walked away with a number of Game of the Year awards.
With the promise of The Walking Dead: Season 2 upcoming, Telltale tided us over with a new series of five short stories from their The Walking Dead universe. Fortunately, all the success hasn’t gone to their head and tiny series of snippets into The Walking Dead play out almost as well as Season 1.
Since we’re doing lists of our favourite things of 2012, I thought I would cover video games. This was an odd year in gaming. New triple-A IPs were few and far between. Sequels were the name of the game this year as developers and publishers bided their time until the launch of the next generation of XBox and Playstation. However, thanks to Kickstarter, indie game bundles and digital distribution on multiple platforms, I think 2012 started to usher in more emphasis on high-quality independently developed games.
So in no particular order, here are my favourite games of 2012. Continue reading
Tomorrow night is Spike TV’s annual Video Game Awards show. This year’s edition of the VGAs is billed as the 10th anniversary of the show even though it’s only the 10th edition of the show since its debut in 2003. As was the case last year, the awards are not voted on by the public but by a panel of video game writers and publication editors.
While the VGAs are often the target of criticism for being a glorified popularity contest, it is the starting point of the video game awards season. So let’s take a look at 2012 crop of VGA nominees and give you what our vote would be if we were on the expert panel and our predictions for who will be the night’s winners. Continue reading
For the first time in what seems like forever (actually, it’s only been four-and-a-half months), I’m back with a fresh edition of The Humanoids column. This week, I take a look at the sad state of TV with a couple of few TV shows I watch regularly in danger of cancellation, I examine the current state of what’s actually put in front of us on TV and who really makes network programming decisions and who influences the scripts that we see on TV every week. Continue reading
I’m sure more than a few regular readers would say that the whole Humanoids column has jumped the shark (or is it nuked the fridge). But that means that I wouldn’t be alone because I would have a lot in the way of elite company. Last week, I briefly touched on Twitter’s Trending Topics jumping the shark. This week, I think everything in here has jumped the shark. Continue reading