As part of their Mass Effect retrospective panel at PAX East, BioWare released an infographic detailing the decisions made by players. They didn’t reveal stats like completion rate or which ending was chosen (for obvious reasons) but they did detail the most popular classes, FemShep vs. BroShep, paragon vs. renegade, the favourite squadmates and even total single player play time across the community.
Video Games
Trials Evolution Gold Edition (PC) Review (or The Engine Has a Misfire)
Do you remember Miniclip? When I was in high school many a joke class (like intro to business, civics and career studies) was spent playing flash games that wouldn’t crash the old, cheap computers. The original mainstay was miniclip.com, which, I’m slightly surprised to say, still exists today.
That’s where I first played the Red Lynx’s Trials series (it was called Trial Bike back then). I had seen proper Trials on TV on an old show called Motorsport Mundial so I knew what Trials was about and was instantly hooked on the flash game. Naturally, I’d have to pick up Red Lynx’s first PC Trials game since it left flash.
The problem is that while Trials Evolution, the most recent Trials (né Trial Bike) game, is a critically acclaimed game on the Xbox 360, Red Lynx should have kept their PC games on flash.
The Dollars and Cents of BioShock Infinite
At the beginning of January, I wrote up a detailed breakdown of how much a publisher actually makes for each new copy of a game they sold. With today’s release of BioShock Infinite, I thought it would be a good time to apply these numbers to a practical example to show how profitable games actually are.
The Showdown Effect Review: Yippee-ki… Ah, Screw It
Have you ever wondered what would happen if Arnold Schwarzenegger, Bruce Willis, Bruce Lee and Liam Neeson did battle in a giant battle royale of action movie superstars? I’m sure a drunken conversation has resulted in a battle between movie heroes but nobody’s really gone beyond the argument over pints.
The Showdown Effect, a new game from Magicka devs Arrowhead Studios, tries to answer the question of which action star would win if placed in a battle to the death. If Super Smash Bros. dropped the more family oriented direction for the comically clichéd action ripped out of 80s and 90s action movies, it would be The Showdown Effect.
eSports Won’t Go Mainstream Anytime Soon
On a whim, I watched part of the recent MLG Winter Championships. I’ve never watched MLG before and never played StarCraft 2 or League of Legends. As such, I was, naturally, completely lost at first. Over the course of the couple of matches that I watched, I was able to grasp the basic concept of the SC2 games was to kill all the opposing units but that was all I was able to grasp.
This made me think of stories and columns I’ve read over the last year or so that speculated that competitive gaming and eSports could break into the mainstream as a sport with sizable interest and possibly make the transition to TV.
While it’s entirely possible that competitive gaming might make it to TV, it’s not going to evolve past the niche audience and break into mainstream consciousness anytime in the near future.
Caveat Emptor: What Rights Do You Have as a Gamer?
In the last couple of months, we’ve had some very bad experiences as a gaming community. There was the abysmal Aliens: Colonial Marines that left gamers and fans of the Aliens franchise dissatisfied at best and angry at worst. The SimCity launch was a disaster of the highest proportion. It was probably worse than the Diablo III launch since EA and Maxis couldn’t be bothered to plan for a worst case scenario that we all saw coming. While, not a major issue, Tomb Raider had some serious issues on certain NVIDIA graphics cards.
The problem is that, unlike customers of most products, you have virtually no rights as a customer of the video games industry. Have you ever read the terms of service that you agreed to for digital distributors like Steam and Origin? If you have, you should ask yourself why you would ever buy a game from these people.
Mass Effect 3: Citadel DLC Review (or An End, Once and For All)
This is it, isn’t it? One last ride with Commander Shepard as we take on a group of well-armed and ill-intentioned bad guys in order to save the galaxy with our friends in tow. BioWare made us well aware that this was going to be the final piece of DLC released for Mass Effect 3. In effect, Citadel would be a send-off for the series that people had invested so much time and energy into over the last six years.
So how was our ride into the sunset with Commander Shepard and crew?
Why March is the New Video Game Christmas
It used to be that all the big products were launched in time for the Christmas shopping season (or your religion’s December equivalent). This included video games. Last year wasn’t much different with big releases in the run up to Christmas including Far Cry 3, COD: Blops 2, Hitman, Assassin’s Creed 3, among several other triple-A releases.
The reason for releasing games in the fall in the run up to Christmas is obvious. Christmas is the biggest shopping season of the year. Everyone is asking for and looking for Christmas gifts so what better time to get your big products out there than when people are spending scads of money anyway.
So why do I bring up March? If you’ve checked the release calendar, you’d have noticed that this month has more noteworthy games coming out than seemingly any single month in the past year. We’ve already had reboots for Tomb Raider and Sim City start the month and BioShock: Infinite will close it up. In the intervening time period, there you can buy StarCraft II: Heart of the Swarm, prequels for Gears of War and God of War, and The Walking Dead cash in from Activision.
So why has March turned into such a hotbed for big game releases?
Mass Effect Is Getting an Ongoing Comic Book Series Called Foundation
At last weekend’s Emerald City Comic Con, Mass Effect 3 lead writer Mac Walters revealed that the Mass Effect series would spawn a comic book series. While the Mass Effect saga is no stranger to comic books, previously, it had only been in the form of one-off digital comics or short miniseries.
Now, Mass Effect is getting a full-fledged comic series to be published by Dark Horse that will span at least twelve issues. It will be called Mass Effect: Foundation.
The Unauthorized History of Mass Effect 3
Today marks the one-year anniversary of the release of BioWare and EA’s Mass Effect 3. The highly anticipated conclusion to the Mass Effect trilogy launched on March 6, 2012, to great reviews from the gaming media but was almost immediately at the centre of a massive controversy among fans over its ending and DLC practices.
Let’s look back at the history of ME3 from launch to today to see what happened and when it happened to make one of 2012’s most anticipated games one of its most controversial. Continue reading