Gamescom 2014 News Roundup

gamescom-2014-bannerNormally, the summer would be quiet enough for me to be able to post all sorts of news from Gamescom. Unfortunately, things didn’t work out that way for me so I have to do the big Gamescom news in a few posts. Today, we have news and gameplay videos while all of the Gamescom trailers will be in Monday’s Game Trailers Roundup.

For now, we have four of the more interesting stories that I’ve read from Gamescom. While only one is a game announcement, we have some business of gaming-esque news that’ll probably just make you hate Ubisoft more.

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The Qualifiers and Invitees for IEM Toronto Are Set

iem-season-9-logoThe eight qualifier and four wildcard spots for the upcoming Intel Extreme Masters Season IX event at Fan Expo in Toronto have been set. Over 200 StarCraft II players tried to enter the biggest SC2 tournament in Canada this year but only eight qualified straight through to the group stages.

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The Walking Dead: Season Two – Episode Four (Spoiler-Free) Review: My Body is a Cage

the-walking-dead-season-two-episode-four-headerOne of the advantages of being behind on playing an episodic game like The Walking Dead: Season Two is that you can play multiple episodes in quick succession. I didn’t get into the first season until a random Steam Sale so I was able to go through the first three episodes at the same time. There’s something to be said about being able to keep the story rolling by binging episodes. It works for TV so why wouldn’t it for video games?

Once again, my habit of going contrary to the consensus critical opinion continues in this review. While critics rated it as the worst episode of the season, I have it as the second-best. So what did I see that no one else did?

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The Walking Dead: Season Two – Episode Three (Spoiler-Free) Review: Survival, From a Certain Point of View

the-walking-dead-season-two-episode-three-headerFor some reason, my views of this season of Telltale Games’ The Walking Dead skews opposite of that of most reviewers. While I absolutely loved Episode Two, many were lukewarm relative to me. Then I look at Episode One and most critics liked it more than I did.

Episode Two introduced William Carver, the antagonist for this season of the game, and the story made a turn for the darker which is something that strikes a chord with me. The majority of critics called it the best episode of TWD Season Two when it came out. I won’t go that far but that doesn’t mean this isn’t a good episode of the game.

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The Crew Beta Impressions: No Cars Go

the-crew-headerAs part of Ubisoft’s ongoing corporate strategy to introduce new franchises in new genres, they’ve decided to take on Need for Speed with their take on the street racing genre with The Crew. While it seems to borrow elements from the Need for Speed franchise, the emphasis on story missions, car customization and co-op play sets it apart from the only rival in the arcade street racing game genre.

Having spent a few days with the closed beta and a few years with Need for Speed games, can Ubisoft’s offering compete with EA’s resident racing series?

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BioWare Reveals First Mass Effect 4 Details

mass-effect-n7-headerWhile BioWare doesn’t want anyone to call the fourth Mass Effect game Mass Effect 4 and are keen to emphasize that this is a new story for the franchise, Mass Effect 4 won’t be a complete departure from the status quo for the series. At San Diego Comic Con, BioWare used their Mass Effect panel to reveal the first details of the next game in the franchise.

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Grid Autosport Review: Pedal to the Metal

grid-autosport-headerWhile they started as a bit more of a racing sim company, Codemasters transition to the pseudo-sim (not a hardcore racing sim but far from a simple arcade racer) has come with massive critical acclaim. The launch of the Dirt series from the Colin McRae Rally franchise and the transition of the sim TOCA Race Driver series to Grid were met with praise from critics and gamers alike.

Then 2012 happened. Someone at Codemasters went a little crazy and decided that more arcade-style racing games were what Codies needed to get to the next level. The result was Dirt: Showdown, F1 Race Stars and Grid 2 all being released in quick succession. The pseudo-sim gameplay had been replaced with arcadey minigames, shallow gameplay, and a disregard for proper racing and the laws of physics, respectively.

While the F1 franchise motored on, the rest of Codemasters’ IP floundered without a direction. The company’s move from sim to arcade was backfiring with critics and fans. So Codies did something rare for the games industry: They listened to their fans. The gamers who were fed up with the direction of Codemasters would get their way with the latest iteration of the Grid franchise. Getting away from the arcade/floaty driving style of Grid 2, Grid Autosport would be a return to the more sim style of racing that Grid and the Race Driver franchises were known for.

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Can A New MOBA Compete in an Oversaturated Genre?

lol-vs-dota-mobas-collide-by-vitor-aizenThe International might be taking place right now and it is the biggest eSports tournament in history but it’s far from alone in the MOBA genre. While it’s big, Dota 2 only boasts 9 million monthly players to League of Legends’ 67 million people playing each month. While they’re two of the most popular games in the world, they’re far from the only MOBAs on the block.

Alongside League and Dota is an ever-expanding group of competitors in the MOBA sector. In the last year or so alone, we’ve seen alphas, betas and full releases of Smite, Dawngate, Heroes of the Storm, Infinite Crisis, Dead Island: Epidemic and more. That’s not included the recently announced MOBAs from Gearbox, Crytek and CD Projekt.

With so many MOBAs entering the market against dominating category leaders, do any of these new entries stand a chance and what, if anything, can they do to compete?

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Battlefield Hardline Beta Impressions: $60 of an Expansion Pack

battlefield-hardline-headerI know that it’s been a few weeks since the Battlefield Hardline beta has wrapped up but I think I’ve documented (either here or on The Lowdown) how busy I was during the month of June. Now that I’ve finally got a little bit of free time, I’m going to start pumping out reviews and other long-form pieces with a bit more frequency.

So let’s start with the beta for Battlefield Hardline. It was launched with great fanfare at the end of EA’s E3 keynote and was so popular that the Battlefield website crashed as people tried to get into the Beta. With all that hype, it would be hard for BF Hardline to live up to it. And, wouldn’t you know it, Hardline didn’t live up to the hype.

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How Steam is Striking Gold with the Summer Adventure

steam-summer-adventure-headerWhen Steam launched the 2014 edition of the Steam Summer Sale, it came with a new wrinkle that no one saw coming. No, I’m not talking about the four packs of Community Picks. This time out, Steam introduced the Summer Adventure to the sale. While it looks like a little competition between users for prizes, it’s actually another quiet way for Valve to make a few dollars more from Steam.

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