As much as I love playing support on Summoner’s Rift, I love playing support on the Howling Abyss and Crystal Scar. While the supports have a very defined role in 5v5 League of Legends play, a well-played support can really mess up plans in the other game modes.
Sadly, your time on the Crystal Scar is coming to an end. Riot has announced that on February 22nd, they will be disabling the Dominion game mode and removing Crystal Scar from the custom games menu.
The International might be taking place right now and it is the biggest eSports tournament in history but it’s far from alone in the MOBA genre. While it’s big, Dota 2 only boasts 9 million monthly players to League of Legends’ 67 million people playing each month. While they’re two of the most popular games in the world, they’re far from the only MOBAs on the block.
Alongside League and Dota is an ever-expanding group of competitors in the MOBA sector. In the last year or so alone, we’ve seen alphas, betas and full releases of Smite, Dawngate, Heroes of the Storm, Infinite Crisis, Dead Island: Epidemic and more. That’s not included the recently announced MOBAs from Gearbox, Crytek and CD Projekt.
With so many MOBAs entering the market against dominating category leaders, do any of these new entries stand a chance and what, if anything, can they do to compete?