Game of Thrones – Episode One Review: Valar Morghulis

game-of-thrones-episode-one-headerIf ever there was a marriage of licensed property and game developer that made sense, it’s Telltale Games and Game of Thrones. With The Walking Dead series, Telltale showed that it could do series with dark themes, tough decisions and no-win scenarios. After some previous lacklustre GoT games, George R. R. Martin gave the okay for Telltale to have a go and assigned his personal assistant as a story consultant so you know this isn’t going to be a quick cash-in on the license.

Game of Thrones is the fourth series we’ve seen from Telltale this year and concerns about the possibility of the team being spread thin are unfounded. Episode One of GoT could be the best debut episode that Telltale has ever done and fits in perfectly with the rest of the world of Westeros.

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Tales from the Borderlands – Episode One Review: There Ain’t No Rest for the Wicked

tales-from-the-borderlands-episode-one-headerI’ve never really been a big first-person shooter fan. Maybe it’s coming from a console background in my youth rather than PC but I was never really into FPSs. So I’ve never been into the Borderlands franchise. Sure, I’ve got some ten hours into the first game and my sister knows the franchise inside and out (she’s the FPS player in the family) but I’ve never been compelled to keep going with those games.

That being said, I’m a big fan of the last couple of years of content from Telltale Games. While I haven’t had time to get to The Wolf Among Us (though I hear it’s fantastic), The Walking Dead seasons have been absolutely fantastic so of course I’m going to pick up the next game from Telltale. So can a merger of genres and developers that may not necessarily work at first glance come together to make another Telltale and Gearbox classic?

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Basketball Pro Management 2015 Review: Brick

basketball-pro-management-2015-headerWhile I did a lot of sports gaming in my teenage years (who didn’t?), one sports I’ve never really been into is basketball games. That’s not to say that I haven’t watched basketball. I did see the Malice at the Palace on local TV. I know enough to have called a few basketball games (including a provincial championship) for radio in university. Most importantly, basketball was by a Canadian so it’s really in my blood.  So it’s not like I don’t understand basketball.

That preamble doesn’t mean that I understand this basketball video game. Unlike the NBA Lives and NBA 2Ks that I’ve played in the past, Basketball Pro Management 2015 doesn’t put you on the court. Similar to the Football Manager series, Basketball Pro Management takes you off the court and onto the sideline and in the front office of a basketball franchise. I’ve played games close to BPM15 and enjoyed them but close only counts in horseshoes and hand grenades.

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Toybox Turbos Review: Outside the Box

toybox-turbos-headerAnyone that follows my writing over on etg. sister site The Lowdown Blog knows that I’m a racing fanatic. Two wheels, four wheels, even more wheels (European truck racing is surprisingly awesome), road courses, ovals, dirt, I can settle down and watch anything. So naturally, I had a lot of toy cars growing up and had a lot of toy car races.

This brings me to Toybox Turbos. While many people liken the game to a modernized callback to Codemasters’ Micro Machines, their first iconic racing game, I thought of Toybox Turbos to be just like the toy car races on the floor at home. But does a childhood call back, whether it’s to a video game or little plastic or die-cast cars, make a great game.

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Football Manager 2015 Review: Every Single One of Us Loves Alex Ferguson

football-manager-2015-headerIt’s not often that I will follow an annual franchise through year-to-year but it’s interesting to see what work goes into a franchise as the developers change calendars. Most gamers look at the likes of Assassin’s Creed or Call of Duty and write them off as being a fresh coat of paint and a change of venue but not much else. Sports franchises have a reputation for being an annual roster update and not much more.

Having played Football Manager 2014 and comparing it to this year, there’s a bit more to this year’s update to Football Manager than the rosters. There are a whole host of changes to the game that I think makes it a bit more new and casual gamer friendly as well as a few tweaks for those who are far more into the minutiae of football than I am.

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Crimes and Punishments: Sherlock Holmes Review: Elementary

crimes-and-punishments-sherlock-holmes-headerThere are many licenses that I wouldn’t want to be put in charge of but Sherlock Holmes would likely be at the top of the list. There is a great disconnect between the cognitive abilities of Sherlock Holmes and me, for example. He can look at a person and some clues and quickly deduce what happened as new evidence arises. Translating that ability to video games has apparently been quite a challenge for developers who have only seen mixed reviews, at best, for their Sherlock Holmes adventures.

For their latest trip to 221B Baker Street, Frogwares takes mysteries in the style of the classic Conan Doyle adventures and updates them with some of the tricks that have become popular on BBC’s Sherlock. Is that enough to make Sherlock Holmes a hit in the video game space to go with the recent explosion of popularity on TV and the silver screen?

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Murdered: Soul Suspect Review: Cold Case

murdered-soul-suspect-headerWhen there’s a game that I’m interested in reviewing, I reach out to the public relations officers at the publisher of the game (or their contracted PR firm) to see if I can get a copy for review. More often than not, I don’t get a copy of the game. Usually, I can wait for a sale and pick up a copy to play it through but usually that’s not for several months that it gets down to a price within my budget.

In the case of Murdered: Soul Suspect, I was figuring that Steam’s Holiday or a spring sale would bring it down to a price where I would buy it. Then I got it for $15 from the Humble Store in early August. Two months after the game was released, I’m already getting it for some 70% off. While I know it was a big enough flop to force developer Airtight Games out of business, it couldn’t be that bad, could it?

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The Walking Dead: Season Two Review: Through the Valley of the Shadow of Death

the-walking-dead-season-two-bannerTelltale Games had a bit of an up-and-down reputation prior to the release of The Walking Dead. That game completely changed the way that most thought of Telltale and many critics felt that they set the bar for storytelling in games. After the numerous game of the year awards for TWD and a critically acclaimed launch for The Wolf Among Us, Telltale’s second comic book adaptation, The Walking Dead: Season Two was one of the most hotly anticipated games of 2014.

The problem with a game with all that hype is that it occasionally bogs down under the weight. The problem with a sequel is that they struggle to balance the needs of new gamers to the franchise with the desires of people continuing the story. There were times when TWD:S2 caved to these pressures as Telltale tried very hard to copy what made Season One so loved but missing the emotional mark that Season One hit. However, once Season Two came into its own, Telltale had put out another stellar experience.

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The Walking Dead: Season Two – Episode Five (Spoiler-Free) Review: My Only Friend, The End

the-walking-dead-season-two-episode-five-headerComing into the second season of Telltale’s The Walking Dead, one of the big things people were talking about is how the game would be able to continue with Clementine as the protagonist. After all, she’s just a little girl. She couldn’t fill the shoes of Lee.

Well, literally, Clem couldn’t fill his shoes. Figuratively, once we got all the character introductions out of the way and got into character and plot development, this season took The Walking Dead to heights surpassing Season One. Sure, the episodes are shorter and maybe the illusion of choice isn’t quite as strong as the first season but amazing story and character writing made this game one of the highlights of 2014.

Now we reach the end of Season Two and boy, does Telltale give this season a spectacular send off.

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The Walking Dead: Season Two – Episode Four (Spoiler-Free) Review: My Body is a Cage

the-walking-dead-season-two-episode-four-headerOne of the advantages of being behind on playing an episodic game like The Walking Dead: Season Two is that you can play multiple episodes in quick succession. I didn’t get into the first season until a random Steam Sale so I was able to go through the first three episodes at the same time. There’s something to be said about being able to keep the story rolling by binging episodes. It works for TV so why wouldn’t it for video games?

Once again, my habit of going contrary to the consensus critical opinion continues in this review. While critics rated it as the worst episode of the season, I have it as the second-best. So what did I see that no one else did?

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