Inside Review: Still Alive

inside-bannerI’ve never played it but Limbo is considered one of the biggest games in indie gaming. It released in 2010 to critical acclaim for its atmosphere and art style and was part of the rise of indie gaming that saw the likes of Minecraft, Braid, Bastion, Super Meat Boy and The Binding of Isaac, among others, become critical and commercial hits.

It’s taken six years for developer Playdead to produce their second game, Inside. The spiritual successor to Limbo seems to be worth the wait as critics have universally lauded the game, even in comparison to Playdead’s previous effort. However, I don’t think it’s the 10/10 effort that most critics say that it is.

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