Doom Review: Back to Basics

doom-bannerReboots are a tricky thing in entertainment. I’ve talked about this previously with Tomb Raider’s reboot. You want to do something fresh while retaining the spirit of the original. Something familiar without feeling like a retread of what people have already seen or played and loved. Doom 4’s lengthy start-stop development cycle saw the game lose the number at the end and have work scraped and started from scratch.

The end result is a fantastic reintroduction of the classic FPS franchise to the modern generation. It finds the right balance between new and modern gameplay with the classic mechanics and spirit of the 1993 original.

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E3 2016: Quake Champions Brings Back the Name but Not the Game

quake-champions-banner-e3-2016As we had predicted, following the success of Doom, Bethesda and id Software have gone back in their library to find another classic title to bring into the modern age. While the reboot of Doom kept much of what made gamers fall in love with it (with a few modern twists), it sounds like id’s reboot of Quake with Quake Champions will be much more modern in its design.

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