Games Criticism, Censorship and Artistic Integrity

hotline-miami-headerDid I miss the memo? I’m convinced that there is a missive sent out to video games writers with talking points that we’re all supposed to stick to for a year.

Last year, it was that the vision of a developer should never be questioned. Look at the uproar over Mass Effect 3’s ending. Despite the plot holes and inconsistencies in the ending sequence, many members of the media defended BioWare by saying that this was BioWare’s vision and it shouldn’t be compromised because we shouldn’t compromise the developer’s “artistic integrity.”

This year, artistic integrity is no longer an applicable concept when talking about the contents of a game. Now, if a writer feels that the majority of people should be offended by something, it should be changed. In twelve months, we’ve gone from a developer having unassailable artistic integrity to a press corps getting dangerously close to censorship.

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